package game.unicode;

public class BoxDrawing
{
    public static char H_LINE                                         = '\u2500';  // ─
    public static char V_LINE                                         = '\u2502';  // │
    public static char CORNER_UP_LEFT                                 = '\u250C';  // ┌
    public static char CORNER_UP_RIGHT                                = '\u2510';  // ┐
    public static char CORNER_DOWN_LEFT                               = '\u2514';  // └
    public static char CORNER_DOWN_RIGHT                              = '\u2518';  // ┘
    public static char CONNECTOR_UP_DOWN_RIGHT                        = '\u251C';  // ├
    public static char CONNECTOR_UP_DOWN_LEFT                         = '\u2524';  // ┤
    public static char CONNECTOR_LEFT_RIGHT_DOWN                      = '\u252C';  // ┬
    public static char CONNECTOR_LEFT_RIGHT_UP                        = '\u2534';  // ┴
    public static char CONNECTOR_UP_DOWN_LEFT_RIGHT                   = '\u253C';  // ┼
    public static char DOUBLE_H_LINE                                  = '\u2550';  // ═
    public static char DOUBLE_V_LINE                                  = '\u2551';  // ║
    public static char CORNER_UP_LEFT_DOUBLE_RIGHT                    = '\u2552';  // ╒
    public static char CORNER_UP_LEFT_DOUBLE_DOWN                     = '\u2553';  // ╓
    public static char DOUBLE_CORNER_UP_LEFT                          = '\u2554';  // ╔
    public static char CORNER_UP_RIGHT_DOUBLE_LEFT                    = '\u2555';  // ╕
    public static char CORNER_UP_RIGHT_DOUBLE_DOWN                    = '\u2556';  // ╖
    public static char DOUBLE_CORNER_UP_RIGHT                         = '\u2557';  // ╗
    public static char CORNER_DOWN_LEFT_DOUBLE_RIGHT                  = '\u2558';  // ╘
    public static char CORNER_DOWN_LEFT_DOUBLE_UP                     = '\u2559';  // ╙
    public static char DOUBLE_CORNER_DOWN_LEFT                        = '\u255A';  // ╚
    public static char CORNER_DOWN_RIGHT_DOUBLE_LEFT                  = '\u255B';  // ╛
    public static char CORNER_DOWN_RIGHT_DOUBLE_UP                    = '\u255C';  // ╜
    public static char DOUBLE_CORNER_DOWN_RIGHT                       = '\u255D';  // ╝
    public static char CONNECTOR_UP_DOWN_RIGHT_DOUBLE_RIGHT           = '\u255E';  // ╞
    public static char CONNECTOR_UP_DOWN_RIGHT_DOUBLE_UP_DOWN         = '\u255F';  // ╟
    public static char DOUBLE_CONNECTOR_UP_DOWN_RIGHT                 = '\u2560';  // ╠
    public static char CONNECTOR_UP_DOWN_LEFT_DOUBLE_LEFT             = '\u2561';  // ╡
    public static char CONNECTOR_UP_DOWN_LEFT_DOUBLE_UP_DOWN          = '\u2562';  // ╢
    public static char DOUBLE_CONNECTOR_UP_DOWN_LEFT                  = '\u2563';  // ╣
    public static char CONNECTOR_LEFT_RIGHT_DOWN_DOUBLE_LEFT_RIGHT    = '\u2564';  // ╤
    public static char CONNECTOR_LEFT_RIGHT_DOWN_DOUBLE_DOWN          = '\u2565';  // ╥
    public static char DOUBLE_CONNECTOR_LEFT_RIGHT_DOWN               = '\u2566';  // ╦
    public static char CONNECTOR_LEFT_RIGHT_UP_DOUBLE_LEFT_RIGHT      = '\u2567';  // ╧
    public static char CONNECTOR_LEFT_RIGHT_UP_DOUBLE_UP              = '\u2568';  // ╨
    public static char DOUBLE_CONNECTOR_LEFT_RIGHT_UP                 = '\u2569';  // ╩
    public static char CONNECTOR_UP_DOWN_LEFT_RIGHT_DOUBLE_LEFT_RIGHT = '\u256A';  // ╪
    public static char CONNECTOR_UP_DOWN_LEFT_RIGHT_DOUBLE_UP_DOWN    = '\u256B';  // ╫
    public static char DOUBLE_CONNECTOR_UP_DOWN_LEFT_RIGHT            = '\u256C';  // ╬
}
